I wanted to create a robot hand, to familiarize with Solidworks (and to have fun, honestly) The goal was to make a complex grabby hand, with multiple sub-assemblies, links and constraints, and to animate it in the end. It didn’t have to be realistic or functionale, though. This is what I came up with, after … Continue reading "CAD of a robot hand"
Read MoreDay: September 2, 2018
Revisiting photogrammetry
I made an article about photogrammerty a few months back, but have learnt a few new things since, so it’s time for a revamp ! I came across this awesome tutorial on YouTube by CG Geek, and I followed his tips. I will only work on the render part of the photogrammetry, using only the … Continue reading "Revisiting photogrammetry"
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